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Driven by an unshakable belief in their divine destiny, the Empire of the Rising Sun will stop at nothing in their quest to secure their place in history as the greatest superpower the world has ever known. C&C Red Alert 3 brings back the fan-favorite real-time strategy game in its latest incarnation with new features, powers, technologies, and a different world.
Command and conquer red alert 3 factions series#
The Imperial army floods the battlefield with all manner of robotic machinery, transforming many of their units at a whim to serve the needs of their honoured commanders. It is the third major installment in the Red Alert series and features the original two factions, the Allies and the Soviet Union, joined by the newly.
Command and conquer red alert 3 factions upgrade#
Their Main Battle Tank, the Hammer, utilizes it as part of a secondary ability, and a faction-wide upgrade called 'Grinder Treads' lets the Hammer, Apocalypse and other tracked vehicles recover health by running over enemy infantry (or tanks for the Apocalypse). Due to the faction’s straightforward nature, the Soviets are a perfect choice for Red Alert 3 newcomers.īirthed by the Soviets’ incessant meddling with the space-time continuum, the Empire of the Rising Sun is a hyper-advanced faction that boasts the greatest technological advancements known to mankind. Life Drain: Command & Conquer: Red Alert 3, the Soviet is likely the only non-magical military faction to utilize this attack. The Russian war machine rolls across the battlefield with nigh-unstoppable might, rumbling the earth with its massive vehicles and obliterating whole cities with its terrifying bombers. Their rivals often know exactly what’s coming, but being able to do anything about it is another matter. The stars of Red Alert 3, the Soviets, are a faction geared toward direct combat and outright burliness. They’ve found there’s no better way of combating the sheer aggression of their Russian adversaries. Though capable of getting the job done with traditional force, the Allies tend to favour support units, countermeasures, and subterfuge. Once again, the Soviets and Allies continue their war, but now a new enemy has joined the conflict – The Empire of the Rising Sun!īent on ridding the world of its Soviet plague, the Allies have pooled together all of their technology and resources to form a highly advanced counter-coalition. Within less than a year after the base game’s launch, that expectation was proven when EALA released the stand-alone expansion Command and Conquer: Red. Command & Conquer: Red Alert 3 features three very different factions. Just as Tiberian Sun had Firestorm or Red Alert 2 had Yuri’s Revenge, Red Alert 3 having its own expansion pack following its success was almost a certainty, befitting franchise tradition.